<- a is the offset, b is the number of 6-bit data units in the variableĮg. Smoothest animations I've ever seen - Stickman Vs FNF Friday Night Funkin' ONE-HANDED Sry for the super late post, things that happened: I got banned. That is, for 64>x>16, repeat the previous number x-16 times. Stick Ranger This is a dazzlingly cool 2D role-playing game with an ultra-old graphics style and high gameplay complexity for those who have long since lost. I didnt expect animations in the middle of the song, that was awesome. There is a gimmick spawn in the lower right corner which is triggered by stickmen moving towards the area with gold marks. This area features several instances of stair-like terrain and long horizontal bridges. If additional internal values are found, please let me know & I'll update the objectĠ=locked, 1=accessible, 2=beat, 3=clear(accessible+beat), 4=book, 5=accessible+book, 6=beat+book, 7=clear+book, 17-63 = repeat the previous character 1-47 times. Terraced Cave is an area in Stick Ranger 2. A simple, self-contained tool for editing stick ranger save codes is available at the following link:Īlthough it's probably not super useful anymore since other similar tools exist, it's being released since most of the code for it had already been written quite a while ago.
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